![total war rome 2 reviews total war rome 2 reviews](https://i.ytimg.com/vi/OFtoPvQk30g/maxresdefault.jpg)
There are some people who aren’t going to like the naval combat. This means that the garrisons from your buildings become much more important in the defense of your cities and can, in a lot of cases, defeat the armies which attack them. You are limited to a fixed number of armies based on the size of your empire. Units must now be recruited directly into an army, based on the military production buildings in that province. Speaking of reducing micromanagement, Rome II features a new army system where units can’t just float around on their own and be placed in cities to increase public order. This can feel almost limiting at first (in a, “I control so many cities, why are my turns so quick and efficient?” sort of way), but once your empire expands, the game doesn’t drag on and become mostly tedious micromanagement of numerous cities as it did in previous iterations. Happiness, culture and military production now function at the province level, again, reducing clicks and micromanagement. Instead of clicking the next city button twenty times to manage your economy, you now need only click the next province button six times to manage your provinces, each containing two to four cities, which saves a lot of time and effort and puts more information on the screen at one time, which is very helpful in decision making and feels far less like micromanagement while maintaining your level of control. The biggest and most important change between this game and all the previous titles is the multi-city province. For those of you who haven’t played Shogun II, imagine Rome: Total War with better graphics, a tech tree and guns. I’d had a chance to peruse the differences between this game and Shogun II and it was quite an ambitious list of changes reflecting their brand new engine, which we will discuss momentarily. Now that we’ve gotten that out of the way, let’s talk about the spectacularly beautiful, entertaining and engaging game that is Total War: Rome II.
Total war rome 2 reviews software#
As a software developer myself, I try to be patient with these things and understand that the more ambitions you have, the more little bugs that are going to crop up I try to recognize the difference between shoddy workmanship and something spectacular and new that needs an additional week (or two?) of large scale testing and has a dedicated staff working hard to resolve the issues. I also had issues with the installation (which as far as I can tell was Steam’s fault, not theirs) and occasional inability to start the game without rebooting my computer. I personally haven’t experienced many of these glitches during my time playing, except the unresolved fast forward button issue previously described. Creative Assembly has been vocal about their awareness of these issues and has already released two patches to deal with them. There’s been quite a hubbub since the release of Rome II, stemming from issues that should have been resolved before release (and still haven’t been, like the fast forward button not working in battles).